ZBrush, Blender & Substance Painter Compatible: Animal Hair & Fur Alpha Displacement Maps
Description
Animal Hair & Fur Alpha Displacement Maps Collection
This comprehensive set of alpha displacement maps is fully compatible with ZBrush, Blender, and Substance Painter, specifically designed for 3D animal texturing and hair detailing workflows. Developed by our texture and creature design team, this collection provides professional solutions for creating realistic animal fur and hair, eliminating the need for manual texture painting.
This product is strictly for non-commercial use only. Any commercial application is strictly prohibited.
Core Assets:
Tileable Sculpting Alphas for wool and hair textures
Multi-Purpose Alpha References for direct sculpting application
High-resolution displacement maps compatible with major 3D software
Seamless designs suitable for large surface areas
Key Features:
Seamless tileability for consistent texture coverage
Dual-use versatility for both base texturing and detail refinement
Intuitive workflow integration
Natural realism based on real animal references
Applications:
Realistic animal fur creation for big cats, sheep, and horses
Fantasy creature design for mythical beasts and hybrids
Game asset optimization for low-poly models
Film and animation character texturing
Ideal for personal practice, student projects, and hobbyist creation. All usage must remain non-commercial.

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